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Biographie et livres de Matt Pharr

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Matt Pharr is a Software Engineer at Google. He previously co-founded Neoptica, which was acquired by Intel, and co-founded Exluna, which was acquired by NVIDIA. He has a B.S. degree from Yale and a Ph.D. from the Stanford Graphics Lab, where he worked under the supervision of Pat Hanrahan.
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Téléchargez le livre :  Physically Based Rendering
Physically Based Rendering

Greg Humphreys , Wenzel Jakob , Matt Pharr


Morgan Kaufmann

2016-09-30

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Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the...

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Télécharger le livre :  Physically Based Rendering
Physically Based Rendering, Second Edition, describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into...

Editeur : Morgan Kaufmann
Parution : 2004-09-28
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83,29

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Télécharger le livre :  Physically Based Rendering
Rendering is a crucial component of computer graphics— the conversion of a description of a 3D scene into an image for display. Algorithms for animation, geometric modeling, and texturing all must feed their results through some sort of rendering process for the results...

Editeur : Morgan Kaufmann
Parution : 2004-09-28
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