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Biographie et livres de Peter Shirley

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Peter Shirley is a Distinguished Research Scientist at NVIDIA. He was formally a co-founder two software companies and a professor at various universities. He received a BS in Physics from Reed College in 1985 and a Ph.D. in Computer Science from University of Illinois in 1991. He is the coauthor of several books on computer graphics and a variety of technical articles. His professional interests include interactive and HDR imaging, computational photography, realistic rendering, statistical computing, visualization, and immersive environments.
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Téléchargez le livre :  High Dynamic Range Video
High Dynamic Range Video

Patrizio Campisi , Alan Chalmers , Igor García Olaizola , Peter Shirley


Academic Press

2016-12-05

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High Dynamic Range Video: Concepts, Technologies and Applications gives an introduction to a full range of topics within the end-to-end HDR video pipeline, covering the issues around capturing HDR and stereo HDR video, such as ghosting and use of...

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Télécharger le livre :  Ray Tracing Gems II
This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games. Ray...

Editeur : Apress
Parution : 2021-08-04
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