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Biographie et livres de Ron Fosner

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A graphics programmer for nearly 20 years, Ron Fosner wrote the book OpenGL Programming for Windows 95 and Windows NT, published articles for Microsoft Systems Journal, Dr. Dobb’s, Game Developer Magazine, Gamasutra, and Microsoft Developer Network CD's, and lectured at the Windows Developer and Game Developers conferences. He currently runs DirectX.com, a graphics consultancy firm.
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Téléchargez le livre :  Real-Time Shader Programming
Real-Time Shader Programming

Ron Fosner


Morgan Kaufmann

2003-01-10

epub sans DRM

Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by RenderMan's procedural programs—-but in real time. Here is a book that will bring this...

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